top of page
![](https://static.wixstatic.com/media/e8c815_98e6e384a6f146dfb4b5f8b43bbd65f7~mv2.png/v1/fill/w_1920,h_1242,al_c,q_95,usm_0.66_1.00_0.01,enc_avif,quality_auto/e8c815_98e6e384a6f146dfb4b5f8b43bbd65f7~mv2.png)
GAME POSTER
![WarBots_Poster 13.png](https://static.wixstatic.com/media/e8c815_b9a5d88f5eb74f3ab2b217e4c0e4c49f~mv2.png/v1/crop/x_53,y_188,w_991,h_1517/fill/w_411,h_629,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/WarBots_Poster%2013.png)
WARBOTS LOGO
![Untitled_Artwork 259 copy 2.png](https://static.wixstatic.com/media/e8c815_c1e0d5d3e872414991a7e1bec2de6f68~mv2.png/v1/fill/w_412,h_232,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Untitled_Artwork%20259%20copy%202.png)
CARD DESIGNS FRONT & BACK
![Untitled_Artwork 261.png](https://static.wixstatic.com/media/e8c815_b1e3fe7c3c6b4434a89ab1e4996237df~mv2.png/v1/crop/x_247,y_40,w_1471,h_2107/fill/w_405,h_580,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Untitled_Artwork%20261.png)
WarBots Game Graphic Design
Program : Procreate
WarBots is a third-person competitive card and deck building game I created with my partner's Phieford Nash and Loumy Volmar. In each game turn players deal place a card down simultaneously from their faced down deck and the higher value card prevails. The card's values are based on a rock-paper-scissors system in which speed beats agility, agility beats force, and force beats speed.
I acted as a graphic designer in this team project. I first created a shape language based on each element within the game.
SHAPE LANGUAGE
The speed element's design is based on a triangle. The speed robots and their icon all feature hard edges and angular curves and all allude to some kind of motion.
The force element's design is based on a square. The force robots and their icon all feature heavy right angles and portray their weight and strength.
The agility element's design is based on a circle. The agility robots and their icon all feature flowing curves and a more aerodynamic and streamlined design alluding to their agile nature.
From this shape language I created a color scheme for each element and their icon.
![3.png](https://static.wixstatic.com/media/e8c815_4641867c904242daaaff434524bf6e84~mv2.png/v1/crop/x_70,y_510,w_1370,h_177/fill/w_333,h_43,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/3.png)
![1.png](https://static.wixstatic.com/media/e8c815_c98ba96074204d4084af298139f51625~mv2.png/v1/crop/x_773,y_210,w_360,h_844/fill/w_84,h_196,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/1.png)
Speed is depicted through different shades of yellow alluding to lighting and a bright color and sense of movement and vibrancy.
COLOR SCHEME & ICONS
![1.png](https://static.wixstatic.com/media/e8c815_c98ba96074204d4084af298139f51625~mv2.png/v1/crop/x_123,y_203,w_523,h_857/fill/w_94,h_154,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/1.png)
![3.png](https://static.wixstatic.com/media/e8c815_4641867c904242daaaff434524bf6e84~mv2.png/v1/crop/x_68,y_125,w_1344,h_173/fill/w_334,h_43,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/3.png)
Force is depicted through shades of red alluding to a heavy and powerful color and a sense of weight and strength.
![3.png](https://static.wixstatic.com/media/e8c815_4641867c904242daaaff434524bf6e84~mv2.png/v1/crop/x_243,y_1005,w_1500,h_167/fill/w_332,h_37,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/3.png)
![1.png](https://static.wixstatic.com/media/e8c815_c98ba96074204d4084af298139f51625~mv2.png/v1/crop/x_1280,y_364,w_623,h_654/fill/w_105,h_110,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/1.png)
Agility is depicted through different
shades of blue alluding to water and sense of fluidity and a streamlined design.
Based off of the shape language, color scheme, and icons I created for each element I designed the cards, game logo, and poster.
bottom of page